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![]() Texture decoding helps improve the performance as it accelerated the texture loading. ![]() Somehow it also enables the dynamic resolution of the Switch, ultimately reducing stutters and stabilizing the performance. Asynchronous GPU emulation moves the GPU rendering to another CPU thread.Disk pipeline cache saves the shader cache and uses it, which allows you to smoother cache building.In the GPU tab, you first need to set the API to Vulkan to reduce the stuttering and then enable disk pipeline cache, asynchronous GPU emulation and Accelerate ASTC texture decoding.
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